* Medium Armor has a small amount of DR proportional to its DT. * Energy Weapon durability is in the same ballpark as Guns durability.
* Energy Weapon ammo weighs less than its nearest equivalent Guns ammo. * Base Carry Weight from 150 to 50 (related perks/things have also been adjusted). * Base player health is quartered and level-gained health is reduced by 25%. * Max level with all DLCs installed is 35. I've made a couple hundred adjustments, but the most significant are probably: It's mostly general balance adjustments I couldn't do for various technical/time reasons, plus some general 'make the Hardcore game harder' adjustments. Here's the short version of the changelog from his Formspring postings () (full notes are included with the file): Grab the mod file here direct from Josh's personal site ().
The full suite of DLC is required - even the Gun Runners Arsenal and Courier's Stash - hopefully you can pick them up cheap if you don't have them. This isn't an 'unofficial patch' (or an official one, for that matter) and isn't intended to fix bugs or add content. Sawyer has released his personal mod for Fallout: New Vegas, intending to make the game more challenging and address some inconsistencies with karma and alignment.